Renders this symbol type to the specified context with the specified size in square pixels. The context implements the CanvasPath interface. (Note that this is a subset of the CanvasRenderingContext2D interface!)
A rendering context implementing CanvasPath.
Size of the symbol to draw.
A Symbol Type.
Symbol types are typically not used directly, instead being passed to symbol.type. However, you can define your own symbol type implementation should none of the built-in types satisfy your needs using the following interface. You can also use this low-level interface with a built-in symbol type as an alternative to the symbol generator.