Class PlayerVoice

      Hierarchy

      Constructors

      Methods

      Properties

      channelId: string
      connected: boolean
      latency: number
      player: Player<Node>
      server: {
          endpoint: string;
          sessionId: string;
          token: string;
      }

      Type declaration

      • Readonly endpoint: string
      • Readonly sessionId: string
      • Readonly token: string
      voiceUpdate: any
      defaultMaxListeners: number